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We Kill Seals by Force Ten

We Kill SealsWELCOME TO THE INFORMATION-PART OF THIS DEMO FROM FORCE TEN. THIS SHIT WAS MADE IN A HURRY BY POWERSLAVE. ANIMAL AND METAL MONSTER ARE BOTH PISSED BECAUSE ITTOOK SO LONG TO GET THIS DEMO RELEASED. IRON EAGLE AND I HAVE GIVEN THIS DEMO UPLONG TIME AGO (HEHE!)... I RIPPED THIS TUNE A LONG TIME AGO FROM A GAME CALLED "GOTHIC" ... PRETTY NICE DRUMS, DON'T YOU AGREE ??? ANYWAY, YOU CAN PRESS SPACE TO READ THROUGH THESE PAGES, AND THEY ALSO CYCLE (IF YOU MISSED A PAGE). SOME INFORMATION ABOUT THIS WHOLE DEMO: -WE BEGAN ON IT IN DECEMBER 88. -WE FINNISHED IT MAY/JUNE 1989 (HEHE!) -THIS DEMO IS LOADED WITH A SPECIAL SECTOR-JUMP FORMAT. IF YOU COPY THE FILES ON THIS DISK WITH A NORMAL FILE COPY, THE COPY YOU GET HAVE A NORMAL SECTOR-JUMP FORMAT, AND WILL LOAD MORE SLOW. THIS CAN ALTHOUGH BE AN ADVANTAGE ON SOME DRIVES, DUE TO THAT THEY MAY GET READ ERRORS LOADING THIS FORMAT. >>SPACE<< - WELCOME TO THE INFORMATION-PART OF THIS DEMO FROM FORCE TEN. THIS SHIT WAS MADE IN A HURRY BY POWERSLAVE. ANIMAL AND METAL MONSTER ARE BOTH PISSED BECAUSE ITTOOK SO LONG TO GET THIS DEMO RELEASED. IRON EAGLE AND I HAVE GIVEN THIS DEMO UPLONG TIME AGO (HEHE!)... I RIPPED THIS TUNE A LONG TIME AGO FROM A GAME CALLED "GOTHIC" ... PRETTY NICE DRUMS, DON'T YOU AGREE ??? ANYWAY, YOU CAN PRESS SPACE TO READ THROUGH THESE PAGES, AND THEY ALSO CYCLE (IF YOU MISSED A PAGE). SOME INFORMATION ABOUT THIS WHOLE DEMO: -WE BEGAN ON IT IN DECEMBER 88. -WE FINNISHED IT MAY/JUNE 1989 (HEHE!) -THIS DEMO IS LOADED WITH A SPECIAL SECTOR-JUMP FORMAT. IF YOU COPY THE FILES ON THIS DISK WITH A NORMAL FILE COPY, THE COPY YOU GET HAVE A NORMAL SECTOR-JUMP FORMAT, AND WILL LOAD MORE SLOW. THIS CAN ALTHOUGH BE AN ADVANTAGE ON SOME DRIVES, DUE TO THAT THEY MAY GET READ ERRORS LOADING THIS FORMAT. >>SPACE<< - -REMEMBER THAT IF YOU COPY THIS DISK WITH A FILE COPIER, THE NEXT PERSON YOU GIVE IT TO WON'T HAVE THE CHANCE TO DECIDE IF HE WANTS IT ON THIS SECTOR- FORMAT OR THE ORIGINAL CBM FORMAT, THEREFORE WE HOPE THAT YOU WILL COPY THIS DISK WITH A WHOLE-DISK COPIER WHEN YOU GIVE IT TO OTHER PEOPLE. THEN THEY WILL HAVE AN EQUAL OPPORTUNITY TO CHOOSE THE FORMAT. (THANK YOU) ON THE FOLLOWING PAGES YOU WILL FIND CREDITS FOR THE DIFFERENT PARTS, AS WELL AS SPECIAL INFORMATION ABOUT TRICKY THINGS,BUGS AND FORGOTTEN WORDS. MAY THE SCHWARZ, T0YKAMEL, PLASTUGLE BOB-KAARE AND ALL OTHERS BE WITH YOU. (YOU'LL NEED IT!) -DEATH: THE ULTIMATE HIGH! >> SPACE << - WKS0: THIS IS THE OFFICIAL INTRO. GIVE IT SOMETIME TO UNCRUNCH!... CREDITS:CODING BY POWERSLAVE. DIGI BY MAGIC SCIENCE/NORWAY. MUSIC BY MARTIN GALWAY. PICTURE BY ANIMAL WHEN THE MUSIC STARTS, YOU ARE FREE TO PRESS THE SPACE BAR TO LOAD THE NEXT FILE. - WKS1: ANIMAL SAYS THAT HE FORGOT TO PUT BACK THE OLD COLOURS ON THE BIG SCROLLER. EXCUSE THE HORRIBLE BLUE ONES THAT ARE ON IT NOW (THE TEXT IS ALSO VERY OLD!!) SOMETIMES THE MUSIC DOESN'T START RIGHT BUT THAT'S DUE TO THAT THE MUSIC DOESN'TRESET THE $D400-$D418 AREA PROPPERLY. >> SPACE << - SOME MORE INFORMATION ABOUT THE DISK: IF THE LOADER STOPS BETWEEN TWO FILES (NO DISK ACTIVITY. SCREEN LIGHT BLUE AND BLUE) THERE IS NOTHING WRONG. THE LOADER IS A BIT KINKY, AND SOMETIMES IT CAN CRASH (ALTHOUGH THIS HAPPENS VEEERY SELDOM).. IF THIS PROBLEM OCCOURS THEN TURN THE DRIVE OFF AND BACK ON AND LOAD THIS DEMO AGAIN. IT CAN BE WIZE TO INITIALIZE THE DRIVE IF YOU'VE GOT ONE THAT'S NOT 100% ALIGNED. - WKS2: CODE & GRAPHICS BY POWERSLAVE THIS FILE CONTAINS AN INTRO+A SHORT DEMOIN THE DEMO YOU CAN DO THE FOLLOWING WITH JOYSTICK IN PORT TWO (II): LEFT : INCREASE SINUSWAVE FREQUENCE RIGHT: DECREASE SINUSWAVE FREQUENCE . . HOLD DOWN FIRE TO SEE KABBAY-MOVEMENTS (RELEASE FIREBUTTON TO EXIT FROM THAT) RIGHT+UP+FIRE IS THE ONLY EXIT FROM THATPART (VERY STUPID!!..) >> SPACE << - WKS3: THIS FILE ALSO CONTAINS SOME OLD TEXT. ABOUT THE ADDRESSES: DON' WRITE TO ME (POWERSLAVE) OR TO FRODO. YOU WON'T GET ANY REPLY, BECAUSE WE DO NOT SWAP !! ANIMAL SAYS THAT THE COLOUR ON THE LOGO SHOULD HAVE BEEN A DIFFERENT COLOUR, BUTHE FORGOT (AS ALWAYS) TO PUT BACK THE OLD COLOURS AFTER PLAYING AROUND WITH SOME NEW ONES. THE LOGO IS A TECH-TECH ROUTINE, AND CAN BE CHANGED FROM THE JOYSTICK IN PORT TWO (II): FIRE :SET TECH-TECH SINUS-WAVE TO ZERO LEFT :INCREASE TECH-TECH SINUS-WAVE RIGHT:DECREASE TECH-TECH SINUS-WAVE - ARE YOU GOOD AT WRITING MUSIC ON THE 64?WRITE TO ME (POWERSLAVE) AND SEND OFF A PIECE. IF IT'S GOOD YOU CAN MAYBE JOIN FORCE TEN (?). FIND MY ADDRESS IN THE FILE CALLED 'WKS3'. ALL ANSWERES WILL BEREPLIED. >> SPACE << - WKS4: CHOOSE TUNES WITH THE KEYS - THE DIFFERENT SPRITE-MOVES WILL OCCOUR AUTOMATICALLY. IT CAN BE AN ADVANTAGE TOSEE THIS PART ON A 1081/1084 MONITOR. - WKS5:NO SPECIAL NOTES. - WKS6:NO SPECIAL NOTES. - WKS7: THIS FILE CONSISTS OF TWO PARTS: ON THE FIRST ONE, GIVE IT A FEW SECONDS TO REVEAL SOME NEAT SPLITS UNDER THOSE SPRITES. ON THE SECOND PART THERE'S ONLY THAT LOGO WITH SPRITES AND SPLITS. NO MUSIC! - WKS8: THIS 'NORWEGIAN FLAG' PART WAS MADE BY TMM. IT SOMETIMES (SELDOM) BUGS ON THE RIGHT END OF THE SCREEN. THERE IS A BUG IN THE SCROLLTEXT (A ZERO) WHICH WE DID NOT HAVE THE TIME TO REMOVE (SORRY). >>SPACE<< - WKS9: THIS FILE WAS MADE IN DECEMBER 1988 BY FRODO OF FORCE TEN. HE IS CURRENTLY WORKING ON AN EVEN BIGGER ONE. IF WE COULD JUST FIX A 'REAL-TIME-UPCRUNCH' ROUTINE, THEN THERE'S ALMOST NO LIMIT FOR THE SIZE. THE SPEED IS FAST ENOUGH (YOUR EYES CAN'T FOLLOW IT ON MAX.) WITH THIS LAST FILE WE CHALLENGE SHAPE, TLI AND EVERYBODY ELSE. THE MATRIX WE USE TAKE MEMORY FROM $5000 TO $F000. ..IS THERE ANYBODY WHO CAN HELP US WITH THAT REAL-TIME-UPCRUNCH PROBLEM? - WE HOPE THAT YOU'LL ENJOY THIS DEMO, ANDTHAT YOU BOTHERED TO READ ALL THIS TEXT.THIS WAS PROBABLY THE LAST MULTIFILE OR MULTIPART DEMO FROM FORCE TEN. WE USE TOO MUCH TIME TO PUT IT TOGETHER. IT'S MUCH QUICKER TO RELEASE SINGLE PARTS. IF YOU'RE QUICK AT SWAPPING, THEN GET INTOUCH. SEE YOU ON ONE OR ANOTHER PARTY SOMETIMES. YOU CAN'T MISS US! C.U.L8R. >> SPACE TO WRAP TO FIRST PAGE AGAIN! << - WELCOME TO THE INFORMATION-PART OF THIS DEMO FROM FORCE TEN. THIS SHIT WAS MADE IN A HURRY BY POWERSLAVE. ANIMAL AND - METAL MONSTER ARE BOTH PISSED BECAUSE ITTOOK SO LONG TO GET THIS DEMO RELEASED. IRON EAGLE AND I HAVE GIVEN THIS DEMO UPLONG TIME AGO (HEHE!) - I RIPPED THIS TUNE A LONG TIME AGO FROM A GAME CALLED "GOTHIC" - .9 PRETTY NICE DRUMS, DON'T - ?7 ANYWAY, YOU CAN PRESS - SPACE TO READ THROUGH THESE PAGES, AND THEY ALSO CYCLE (IF YOU MISSED A PAGE). - SOME INFORMATION ABOUT THIS WHOLE DEMO: -WE BEGAN ON IT IN DECEMBER 88. - -WE FINNISHED IT MAY/JUNE 1989 (HEHE!) -THIS DEMO IS LOADED WITH A SPECIAL - #SECTOR-JUMP FORMAT. IF YOU COPY THE - %FILES ON THIS DISK WITH A NORMAL FILE - $COPY, THE COPY YOU GET HAVE A NORMAL - SECTOR-JUMP FORMAT, AND WILL LOAD MORE SLOW. THIS CAN ALTHOUGH BE AN ADVANTAGE ON SOME DRIVES, DUE TO THAT THEY MAY - $GET READ ERRORS LOADING THIS FORMAT. - $-REMEMBER THAT IF YOU COPY THIS DISK - WITH A FILE COPIER, THE NEXT PERSON YOU GIVE IT TO WON'T HAVE THE CHANCE TO - %DECIDE IF HE WANTS IT ON THIS SECTOR- - "FORMAT OR THE ORIGINAL CBM FORMAT, - $THEREFORE WE HOPE THAT YOU WILL COPY - THIS DISK WITH A WHOLE-DISK COPIER WHEN YOU GIVE IT TO OTHER PEOPLE. THEN THEY WILL HAVE AN EQUAL OPPORTUNITY TO - 2CHOOSE THE FORMAT. - $ON THE FOLLOWING PAGES YOU WILL FIND - #CREDITS FOR THE DIFFERENT PARTS, AS - !WELL AS SPECIAL INFORMATION ABOUT - 'TRICKY THINGS,BUGS AND FORGOTTEN WORDS. - $MAY THE SCHWARZ, T0YKAMEL, PLASTUGLE - 8BOB-KAARE AND ALL OTHERS - >BE WITH YOU. (YOU'LL NEED IT!) - * :-DEATH: THE ULTIMATE HIGH! - 1THE OFFICIAL INTRO. GIVE IT SOMETIME TO UNCRUNCH! - >CREDITS:CODING BY POWERSLAVE. - 8BY MAGIC SCIENCE/NORWAY. - 1BY MARTIN GALWAY. - 1PICTURE BY ANIMAL - WHEN THE MUSIC STARTS, YOU ARE FREE TO PRESS THE SPACE BAR TO LOAD THE NEXT - ANIMAL SAYS THAT HE FORGOT TO PUT BACK THE OLD COLOURS ON THE BIG SCROLLER. - EXCUSE THE HORRIBLE BLUE ONES THAT ARE ON IT NOW (THE TEXT IS ALSO VERY OLD!!) SOMETIMES THE MUSIC DOESN'T START RIGHT BUT THAT'S DUE TO THAT THE MUSIC DOESN'TRESET THE $D400-$D418 AREA PROPPERLY. - %SOME MORE INFORMATION ABOUT THE DISK: - %IF THE LOADER STOPS BETWEEN TWO FILES - (NO DISK ACTIVITY. SCREEN LIGHT BLUE AND BLUE) THERE IS NOTHING WRONG. THE - LOADER IS A BIT KINKY, AND SOMETIMES IT CAN CRASH (ALTHOUGH THIS HAPPENS V - RY SELDOM).. IF THIS PROBLEM OCCOURS THEN TURN THE DRIVE OFF AND BACK ON AND LOAD THIS DEMO AGAIN. IT CAN BE WIZE TO - INITIALIZE THE DRIVE IF YOU'VE GOT ONE THAT'S NOT 100% ALIGNED. - $WKS2: CODE & GRAPHICS BY POWERSLAVE - THIS FILE CONTAINS AN INTRO+A SHORT DEMOIN THE DEMO YOU CAN DO THE FOLLOWING - _WITH JOYSTICK IN PORT TWO (II): - #LEFT : INCREASE SINUSWAVE FREQUENCE - #RIGHT: DECREASE SINUSWAVE FREQUENCE - WELCOME TO THE INFORMATION-PART OF THIS DEMO FROM FORCE TEN. THIS SHIT WAS MADE IN A HURRY BY POWERSLAVE. ANIMAL AND - METAL MONSTER ARE BOTH PISSED BECAUSE ITTOOK SO LONG TO GET THIS DEMO RELEASED. IRON EAGLE AND I HAVE GIVEN THIS DEMO UPLONG TIME AGO (HEHE!) - I RIPPED THIS TUNE A LONG TIME AGO FROM A GAME CALLED "GOTHIC" - .9 PRETTY NICE DRUMS, DON'T - ?7 ANYWAY, YOU CAN PRESS - SPACE TO READ THROUGH THESE PAGES, AND THEY ALSO CYCLE (IF YOU MISSED A PAGE). - SOME INFORMATION ABOUT THIS WHOLE DEMO: -WE BEGAN ON IT IN DECEMBER 88. - -WE FINNISHED IT MAY/JUNE 1989 (HEHE!) -THIS DEMO IS LOADED WITH A SPECIAL - #SECTOR-JUMP FORMAT. IF YOU COPY THE - %FILES ON THIS DISK WITH A NORMAL FILE - $COPY, THE COPY YOU GET HAVE A NORMAL - SECTOR-JUMP FORMAT, AND WILL LOAD MORE SLOW. THIS CAN ALTHOUGH BE AN ADVANTAGE ON SOME DRIVES, DUE TO THAT THEY MAY - $GET READ ERRORS LOADING THIS FORMAT. - $-REMEMBER THAT IF YOU COPY THIS DISK - WITH A FILE COPIER, THE NEXT PERSON YOU GIVE IT TO WON'T HAVE THE CHANCE TO - %DECIDE IF HE WANTS IT ON THIS SECTOR- - "FORMAT OR THE ORIGINAL CBM FORMAT, - $THEREFORE WE HOPE THAT YOU WILL COPY - THIS DISK WITH A WHOLE-DISK COPIER WHEN YOU GIVE IT TO OTHER PEOPLE. THEN THEY WILL HAVE AN EQUAL OPPORTUNITY TO - 2CHOOSE THE FORMAT. - $ON THE FOLLOWING PAGES YOU WILL FIND - #CREDITS FOR THE DIFFERENT PARTS, AS - !WELL AS SPECIAL INFORMATION ABOUT - 'TRICKY THINGS,BUGS AND FORGOTTEN WORDS. - $MAY THE SCHWARZ, T0YKAMEL, PLASTUGLE - 8BOB-KAARE AND ALL OTHERS - >BE WITH YOU. (YOU'LL NEED IT!) - * :-DEATH: THE ULTIMATE HIGH! - 1THE OFFICIAL INTRO. GIVE IT SOMETIME TO UNCRUNCH! - >CREDITS:CODING BY POWERSLAVE. - 8BY MAGIC SCIENCE/NORWAY. - 1BY MARTIN GALWAY. - 1PICTURE BY ANIMAL - WHEN THE MUSIC STARTS, YOU ARE FREE TO PRESS THE SPACE BAR TO LOAD THE NEXT - ANIMAL SAYS THAT HE FORGOT TO PUT BACK THE OLD COLOURS ON THE BIG SCROLLER. - EXCUSE THE HORRIBLE BLUE ONES THAT ARE ON IT NOW (THE TEXT IS ALSO VERY OLD!!) SOMETIMES THE MUSIC DOESN'T START RIGHT BUT THAT'S DUE TO THAT THE MUSIC DOESN'TRESET THE $D400-$D418 AREA PROPPERLY. - %SOME MORE INFORMATION ABOUT THE DISK: - %IF THE LOADER STOPS BETWEEN TWO FILES - (NO DISK ACTIVITY. SCREEN LIGHT BLUE AND BLUE) THERE IS NOTHING WRONG. THE - LOADER IS A BIT KINKY, AND SOMETIMES IT CAN CRASH (ALTHOUGH THIS HAPPENS V - RY SELDOM).. IF THIS PROBLEM OCCOURS THEN TURN THE DRIVE OFF AND BACK ON AND LOAD THIS DEMO AGAIN. IT CAN BE WIZE TO - INITIALIZE THE DRIVE IF YOU'VE GOT ONE THAT'S NOT 100% ALIGNED. - $WKS2: CODE & GRAPHICS BY POWERSLAVE - THIS FILE CONTAINS AN INTRO+A SHORT DEMOIN THE DEMO YOU CAN DO THE FOLLOWING - _WITH JOYSTICK IN PORT TWO (II): - #LEFT : INCREASE SINUSWAVE FREQUENCE - #RIGHT: DECREASE SINUSWAVE FREQUENCE - HOLD DOWN FIRE TO SEE KABBAY-MOVEMENTS (RELEASE FIREBUTTON TO EXIT FROM THAT) RIGHT+UP+FIRE IS THE ONLY EXIT FROM THATPART (VERY STUPID!!..) - THIS FILE ALSO CONTAINS SOME OLD TEXT. ABOUT THE ADDRESSES: DON' WRITE TO ME - (POWERSLAVE) OR TO FRODO. YOU WON'T GET ANY REPLY, BECAUSE WE DO NOT SWAP !! - ANIMAL SAYS THAT THE COLOUR ON THE LOGO SHOULD HAVE BEEN A DIFFERENT COLOUR, BUTHE FORGOT (AS ALWAYS) TO PUT BACK THE - %OLD COLOURS AFTER PLAYING AROUND WITH - SOME NEW ONES. THE LOGO IS A TECH-TECH ROUTINE, AND CAN BE CHANGED FROM THE - :JOYSTICK IN PORT TWO (II): - FIRE :SET TECH-TECH SINUS-WAVE TO ZERO LEFT :INCREASE TECH-TECH SINUS-WAVE - #RIGHT:DECREASE TECH-TECH SINUS-WAVE - ARE YOU GOOD AT WRITING MUSIC ON THE 64?WRITE TO ME (POWERSLAVE) AND SEND OFF A PIECE. IF IT'S GOOD YOU CAN MAYBE JOIN FORCE TEN (?). FIND MY ADDRESS IN THE - 0FILE CALLED 'WKS3'. ALL ANSWERES WILL BEREPLIED. - # :CHOOSE TUNES WITH THE KEYS - THE DIFFERENT SPRITE-MOVES WILL OCCOUR AUTOMATICALLY. IT CAN BE AN ADVANTAGE TOSEE THIS PART ON A 1081/1084 MONITOR. - 6WKS5:NO SPECIAL NOTES. - 6WKS6:NO SPECIAL NOTES. - THIS FILE CONSISTS OF TWO PARTS: - ON THE FIRST ONE, GIVE IT A FEW SECONDS TO REVEAL SOME NEAT SPLITS UNDER THOSE SPRITES. - $ON THE SECOND PART THERE'S ONLY THAT - (LOGO WITH SPRITES AND SPLITS. NO MUSIC! - THIS 'NORWEGIAN FLAG' PART WAS MADE BY TMM. IT SOMETIMES (SELDOM) BUGS ON THE RIGHT END OF THE SCREEN. THERE IS A BUG IN THE SCROLLTEXT (A ZERO) WHICH WE DID NOT HAVE THE TIME TO REMOVE (SORRY). - THIS FILE WAS MADE IN DECEMBER 1988 BY FRODO OF FORCE TEN. HE IS CURRENTLY - $WORKING ON AN EVEN BIGGER ONE. IF WE - %COULD JUST FIX A 'REAL-TIME-UPCRUNCH' - %ROUTINE, THEN THERE'S ALMOST NO LIMIT - FOR THE SIZE. THE SPEED IS FAST ENOUGH (YOUR EYES CAN'T FOLLOW IT ON MAX.) - WITH THIS LAST FILE WE CHALLENGE SHAPE, TLI AND EVERYBODY ELSE. THE MATRIX WE - 7USE TAKE MEMORY FROM $5 - ..IS THERE ANYBODY WHO CAN HELP US WITH THAT REAL-TIME-UPCRUNCH PROBLEM? - WE HOPE THAT YOU'LL ENJOY THIS DEMO, ANDTHAT YOU BOTHERED TO READ ALL THIS TEXT.THIS WAS PROBABLY THE LAST MULTIFILE OR MULTIPART DEMO FROM FORCE TEN. WE USE - TOO MUCH TIME TO PUT IT TOGETHER. IT'S MUCH QUICKER TO RELEASE SINGLE PARTS. - 6IF YOU'RE QUICK AT SWAPPING, THEN GET INTOUCH. SEE YOUB ON - ;E OR ANOTHER PARTY SOMETIMES. YOU CAN'T MISS US! C.U.L8R. - (>> SPACE TO WRAP TO FIRST PAGE AGAIN! << -